NavicatCrack/Navicat-Cracker/NavicatCracker.vcxproj

415 lines
25 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<ProjectGuid>{759AFCD1-1227-4070-B12E-4658EC908FE3}</ProjectGuid>
<Keyword>MFCProj</Keyword>
<RootNamespace>NavicatCracker</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Static</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Static</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Static</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Static</UseOfMfc>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
<Import Project="..\common\common.vcxitems" Label="Shared" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)\bin\$(PlatformTarget)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)\obj\$(PlatformTarget)-$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)\bin\$(PlatformTarget)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)\obj\$(PlatformTarget)-$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)\bin\$(PlatformTarget)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)\obj\$(PlatformTarget)-$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)\bin\$(PlatformTarget)-$(Configuration)\New</OutDir>
<IntDir>$(SolutionDir)\obj\$(PlatformTarget)-$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<VcpkgUseStatic>true</VcpkgUseStatic>
</PropertyGroup>
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<VcpkgUseStatic>true</VcpkgUseStatic>
</PropertyGroup>
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<VcpkgUseStatic>true</VcpkgUseStatic>
</PropertyGroup>
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<VcpkgUseStatic>true</VcpkgUseStatic>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp17</LanguageStandard>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<IgnoreSpecificDefaultLibraries>uafxcw.lib;LIBCMT.lib</IgnoreSpecificDefaultLibraries>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
<AdditionalDependencies>uafxcw.lib;LIBCMT.lib</AdditionalDependencies>
<IgnoreAllDefaultLibraries>
</IgnoreAllDefaultLibraries>
</Link>
<Midl>
<MkTypLibCompatible>false</MkTypLibCompatible>
<ValidateAllParameters>true</ValidateAllParameters>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</Midl>
<ResourceCompile>
<Culture>0x0804</Culture>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp17</LanguageStandard>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<IgnoreSpecificDefaultLibraries>uafxcw.lib;LIBCMT.lib</IgnoreSpecificDefaultLibraries>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
<AdditionalDependencies>uafxcw.lib;LIBCMT.lib</AdditionalDependencies>
<IgnoreAllDefaultLibraries>
</IgnoreAllDefaultLibraries>
<UACExecutionLevel>RequireAdministrator</UACExecutionLevel>
</Link>
<Midl>
<MkTypLibCompatible>false</MkTypLibCompatible>
<ValidateAllParameters>true</ValidateAllParameters>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</Midl>
<ResourceCompile>
<Culture>0x0804</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp17</LanguageStandard>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<IgnoreSpecificDefaultLibraries>uafxcw.lib;LIBCMT.lib</IgnoreSpecificDefaultLibraries>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
<AdditionalDependencies>uafxcw.lib;LIBCMT.lib</AdditionalDependencies>
<IgnoreAllDefaultLibraries>
</IgnoreAllDefaultLibraries>
</Link>
<Midl>
<MkTypLibCompatible>false</MkTypLibCompatible>
<ValidateAllParameters>true</ValidateAllParameters>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</Midl>
<ResourceCompile>
<Culture>0x0804</Culture>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp17</LanguageStandard>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>MaxSpeed</Optimization>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>false</GenerateDebugInformation>
<IgnoreSpecificDefaultLibraries>uafxcw.lib;LIBCMT.lib</IgnoreSpecificDefaultLibraries>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
<AdditionalDependencies>uafxcw.lib;LIBCMT.lib</AdditionalDependencies>
<IgnoreAllDefaultLibraries>
</IgnoreAllDefaultLibraries>
</Link>
<Midl>
<MkTypLibCompatible>false</MkTypLibCompatible>
<ValidateAllParameters>true</ValidateAllParameters>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</Midl>
<ResourceCompile>
<Culture>0x0804</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="NavicatCracker.cpp">
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<ClCompile Include="NavicatCrackerDlg.cpp">
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<ClCompile Include="i386_emulator.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="image_interpreter.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="keystone_assembler.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="patch_solution_since_16.0.7.0.amd64.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<ClCompile Include="amd64_emulator.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<ClCompile Include="patch_solution_since_16.0.7.0.generic.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="patch_solution_since_16.0.7.0.i386.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="base32_rfc4648.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="base64_rfc4648.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="CollectInformation.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="GenerateLicense.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="navicat_serial_generator.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="framework.h" />
<ClInclude Include="NavicatCracker.h" />
<ClInclude Include="NavicatCrackerDlg.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="Resource.h" />
<ClInclude Include="targetver.h" />
<ClInclude Include="i386_emulator.hpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="keystone_assembler.hpp" />
<ClInclude Include="patch_solution.hpp" />
<ClInclude Include="image_interpreter.hpp" />
<ClInclude Include="patch_solution_since.hpp" />
<ClInclude Include="patch_solution_since_16.0.7.0.hpp" />
<ClInclude Include="amd64_emulator.hpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="base32_rfc4648.hpp" />
<ClInclude Include="base64_rfc4648.hpp" />
<ClInclude Include="navicat_serial_generator.hpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="NavicatCracker.rc" />
</ItemGroup>
<ItemGroup>
<None Include="res\NavicatCracker.rc2" />
</ItemGroup>
<ItemGroup>
<Image Include="res\610.png" />
<Image Include="res\620.png" />
<Image Include="res\bitmap1.bmp" />
<Image Include="res\MAINICON.ico" />
<Image Include="res\NavicatCracker.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>